@startuml
sprite $praying_hands [48x48/16] {
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}


!define FA5_PRAYING_HANDS(_alias) ENTITY(rectangle,black,praying_hands,_alias,FA5 PRAYING_HANDS)
!define FA5_PRAYING_HANDS(_alias, _label) ENTITY(rectangle,black,praying_hands,_label, _alias,FA5 PRAYING_HANDS)
!define FA5_PRAYING_HANDS(_alias, _label, _shape) ENTITY(_shape,black,praying_hands,_label, _alias,FA5 PRAYING_HANDS)
!define FA5_PRAYING_HANDS(_alias, _label, _shape, _color) ENTITY(_shape,_color,praying_hands,_label, _alias,FA5 PRAYING_HANDS)
skinparam folderBackgroundColor<<FA5 PRAYING_HANDS>> White
@enduml